Rise of Nations: Roman Castle in Age I 3

Sounded innocuous and impossible to me too. But get this, it CAN be done, and it works well in border push strategy. If you are Romans in Rise of Nations, then do give this tip a try to put your opponent on the backfoot. No one wants to attack a well defended outpost, even if ...

Rise of Nations: Raiding 4

So I was talking to King Ameya (who often comments on my Rise of Nations posts). He was mentioning that the previous post on Heavy Cavalry was actually a lesson on raiding. For those who are new to the game, raiding is a concept where you use a small armed force to take down the ...

Rise of Nations: Use of Heavy Cavalry 3

Rise of Nations: Use of Heavy Cavalry
A major part of all Alexander the Great’s battle strategy included cavalry. The light cavalry for quick raids (which I shall cover in a separate post) and the heavy cavalry (or his Companions as the vanguard unit). In fact the fall of Alexander was largely attributed due to a mutiny amongst his vanguard troops. Learn ...

Rise of Nations: Japan infantry 2

Rise of Nations: Japan infantry
Note: The post was ill-timed, when I wrote it I was completely unaware of the Japan crisis. I realized my folly when a friend informed me of the same. My apologies, this was not meant to be a stunt to get more attention. The post was neither tweeted nor posted on Facebook.   I love ...

Rise of Nations: The Forbidden Capital 7

Rise of Nations: The Forbidden Capital
This tip is not more of a tip, but rather an interesting experiment which players can try to confound the attacking horde. For you to successfully pull this off, it is strongly suggested that you have a defensive army and are an experienced player. One of my clan members gave me this idea, and I ...

Rise of Nations: Militia Rush 12

Rise of Nations: Militia Rush
When I first heard about the idea, it sounded crazy. Crazy enough that it might just work!! Now kids, dont try this at home, you need a special set of conditions for this to work. You for one have to be Turks (since this strategy uses the Turks powers to the fullest). If your target ...

Rise of Nations: Barbarian Rally tips 9

Rise of Nations: Barbarian Rally tips
If you ever decide to explore the game without the multi-player aspect, then you are bound to check out the Conquer the World campaigns which are a part of the single player campaigns that one can play. The Barbarian Rally is a scenario type which is described as follows - Barbarian Rally: Take control of ...

Rise of Nations: Egyptians are wondrous 5

Rise of Nations: Egyptians are wondrous
In my earlier post, I had said that strategies in game have to be civilization specific. This is the first of that series. Today I was playing 1 v 3 Tough on British Isles, being Egyptians, I decided to go on the front foot from the word go, and while I was battling on the ...

Rise of Nations: Strategy should be civilization specific 14

Any season player will tell you that the choice of civilization will make or break your game. This is all the more true in multi-player games. When our lot started playing, we quickly realized that certain nations are way much better than the rest. Soon, some of us developed their styles around certain civilizations. Amongst ...

Rise of Nations: Delayed rush 3

Rise of Nations: Delayed rush
In continuation to the earlier post on Rise of Nations, I realized that rushing strategy changes once you are on a sea map. The complications are there because you need to go Sci1, Mil1 and Com1 (to build a port). That means time management has to be absolutely spot on. The ante of the gamble ...