Terracotta Army in Rise of Nations

When playing Rise of Nations, one of the concepts in the game are wonders.

One of the wonders that arguably gets rushed is the Terracotta Army. What this wonder gives you is an unending stream of Light Infantry units at regular intervals, the interval is dependent upon the number of units already produced by the wonder. So that over a period of time, the production rate of Light Infantry goes down and plateaus.

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The Rise of Nations Extended Edition Tournament

After the game Rise of Nations was launched on Steam, we have seen a couple of small updates for the game. These fixes were mostly for gamers who do a lot of multi-player gaming. Some common bugs were also fixed.

The reddit community of Rise of Nations is really active and the development team is listening in on the issues that the users are facing.

It’s great to have a community slowly building up after the game died some time back. Last week, I saw one of the enthusiasts announcing a Tournament on Steam for Rise of Nations players. It’s a start to reviving this game!

Within minutes the number of people who signed up for this tourney went from 0 to 20 .. and now we have over 40 players. For those interested in participating, please register by the 28th of June and answer on this Reddit thread.

Recapping Rise of Nations

I have been playing Rise of Nations on and off since 2005. I really got into it in the year 2008, when I started playing with my brother-in-law on Gamespy and on Virtual Private Networks.

As I started playing the game, I started picking up on the core concepts of the game like rushing, booming and raiding.

It is at that point when I decided to share my experiences and tips on this blog. While posting articles about Rise of Nations, I had another realization – and this is a nuance of the game, but it definitely is there. Some strategies are civilization specific.

Here is a list of civ-specific strategies that I have written till now –

  • Egyptians – Powered by wonders, Delayed rush and early wonders
  • Turks – Militia Rush, Villagers and Siege (will work for Koreans as well)
  • Japanese – Boom and strong infantry

Besides these, I have also covered some concepts about the game here –

I had lost my installations of the Rise of Nations discs, also the community was dwindling pretty fast. But now with Steam Integration, my hopes are up and I can think about picking up from where I left off!