Fallen Enchantress


What happens when you mix a Strategy Game like Civilization with a Real Time Strategy game like Rise of Nations?

Easy enough, you get a game such as Rome: Total War.

What happens when you take that mix and add a little bit of Role Playing Game to it?

Cat got your tongue?

Well that’s precisely what Stardock Entertainment did. It’s a heady mix where a lot of things can go wrong. But done right, it can be very entertaining.

In the past we have seen a mixture of classic genres … there was Warcraft 3 with a mix of RPG and RTS (the expansion of Warcraft 3, Frozen Throne went on to give the folks at Blizzard a killer idea of what would go on to make the successful MMORPG seriers – World of Warcraft). Enough talking about Blizzard … for now. We are here for Stardock and yes, the Fallen Enchantress.

In 2010, Stardock had released a game on similar lines – Elemental: War of Magic … and it was plagued with glitches, bugs and bad gameplay. So much so that, Stardock has offered this game as a compensation to the people who had bought the earlier game (tis’ a bit late, but it’s the thought that counts!).

The game took some time figuring out. In fact, I think I suck at Civ-type games (because I generally do not follow the optimal scheme of things). However, I do enjoy the grind, loot and crawl of RPGs. So most of the time I ended up soloing with my sovereign. The game is pretty enjoyable, but the player really really needs to strike a balance between gallivanting on adventures and lore and managing a kingdom.

IMO, that’s the key to playing the entire game. For those of you interested in purchasing the game, its available on Steam for USD 40. A good way to waste a Sunday!