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Posts tagged games

Fortune Online: Diablo2 style MMORPG

Feb24
2011
Leave a Comment Written by Prasad

Image courtesy Fortune Online

After power leveling my first level 85 Dranei Hunter on World of Warcraft, I kind of realized that I need to slow down on the WoW front. Not only was it eating a significant amount of my free time, but I had gotten a bit jaded by it.

So after staying away from it for half a week, I tried to give this a whirl. FortuneOnline is a free MMORPG which has the look and feel of Diablo 2 … took me back to my days of engineering … bunking lectures so that I could stay back and slay Diablo/Baal or his uber-minions. I think that game is the only game I played to its fullest (for a full 6-7 years).

Pros:

  • Interesting power-ups and skill trees for different classes
  • It’s a browser based game – no pesky bulky client downloads
  • Platform dependant as long as you can install Adobe Flash
  • Diablo clone MMORPG (I can’t get enough of this)
  • Good controls and game controls are extremely responsive
  • Game is divided into different sections very nicely
  • It’s free

Cons:

  • Not many players online who seem to be active on the general chat
  • The consumable items do not work sometimes (I hope the developers sort this glitch out)
  • Game can get a bit repetitive after some time
  • The item drops in the game suggest presence of more classes that the player can have, however when I was in character creation, I did not see those classes (don’t know if there is a premium mode)
  • The plot is not riveting, or perhaps I am still too jaded for really engaging into the game plot.
  • The graphics are meh! … however, even Diablo was not that awesome (remember it was 1999), now our expectations have gone up

All in all, a good whirl and you can idle by a few boring hours with this game. I do hope that the Torchlight folks can turn out a better MMORPG

Tagged browsergame, diablo, fb, mmo, reviews, tt, web, worldofwarcraft

Welcoming Cataclysm

Dec07
2010
4 Comments Written by Prasad

image

In just a few hours, the world as we know it will come to an end.

The much awaited sequel to the World of Warcraft series is scheduled to roll out across the world at 12am 7th December Pacific time!

For those of you who do not know me personally (in which case you haven’t heard me rave about this game already), I suggest that you head off to Blizzard and give the game a whirl. It’s definitely an experience and there is something to learn from the makers.

As the minutes go by, I am eagerly awaiting to go home and see the destruction through my set of toons.

Tagged cataclysm, events, news, worldofwarcraft

Deus Ex 3: Human Revolution

Jun12
2010
Leave a Comment Written by Prasad

Eagerly awaiting this game among others :) … thanks to Satyabhat for bring this to my attention

Tagged deusex, fb

Kongregate: A collection of games

Jun09
2010
2 Comments Written by Prasad

kongregateFor those of you who do not have the bandwidth (internet or time) nor are hardcore gamers there are not many games (unless if you count the ones Facebook has to offer like Mafia Wars and Farmville).

Worry naught, Kongregate is here!!

The entire site is based like a game, and it is a collection of flash based games. RPG, Strategy, Multi-player, Adventure, you name it, you got it. Even for a hardcore gamer, I got addicted to quite a few games on this site.

A warning for office-goers though, you might get addicted to playing games!

Tagged fb, flashgames, web

Borderlands

May10
2010
2 Comments Written by Prasad

bl

If you have played the Fallout series and the Oblivion series, then you would know that Bethesda Softworks attempts at creating Fallout 3 was a botched up mess. The storyline was good enough, but the game itself contained so many glitches that gamers hardly got any smooth experience of game play. The game would crash so often that many would leave this game untouched.

That space of post-modern warfare which is FPS + RPG which was initiated by the likes of Halo (only hints of RPG) and Bioshock was left empty.

In comes Borderlands, a game by Gearbox Software. They have created this unique blend of RPG and FPS (its touted to be Mad Max meets Diablo). Interestingly Gearbox is no stranger to FPS games, with 6 contributions to the Half Life series, and massive contributions to Counterstrike … the company is a giant in the FPS series. They the elements well … shooting, crouching, crouch + jump, duck … they have a rock solid base.

The game is based on the planet Pandora (creativity at its peak, huh??), with the hero (to be chosen between a Rifle touting Soldier, a Sniping Hunter, a Covert Siren and a hulking Brick) searching for the mythical Vault and aliens. The search for aliens and Vault leads him onto many game quests and many more bosses which lead us to the uber-loot. The game designer did have a sense of humor … all the special equipment has funny comments written for us to figure out what the equipment does.

Borderlands has an interesting multi-player aspect where a player can complete certain plots of the game by himself, then go online and play co-op to complete the hard parts.

All in all a good smooth experience to play and it ensures you keep coming back for more. Give this a whirl if you are a CS and a Diablo fan!!

Tagged fb, fps., rpg, tt

Guild Wars

May09
2010
Leave a Comment Written by Prasad

gw

I am a big fan of RPGs. Something about changing reality I guess. Diablo, Torchlight, Sacred … you name it, I have dabbled with that game if not played it to the fullest. Then came the era of MMOG (Massively Multi-player Online Games) … and MMORPGs were there.

Till date, I had always felt that India is somehow lacking on the bandwidth front. Not any more!! With decent enough speeds, we Indians can also indulge in a bit of online games. With winning titles like WoW, and free titles like 9 Dragons, 2029, etc. Which game to choose becomes a question.

Here I would seriously recommend Guild Wars … its your money’s worth. Its not a free game, but unlike its other paid brethren … GW does not operate on a pay per use model. You buy the game once, and you get to play it for a lifetime. It pawns WoW in this regard. With World of Warcraft requiring a good $20 a month. Which to some is expendable – the some being a good 21 million souls. With $40 for all the three titles, GW does score of WoW.

The reason why I am mentioning Blizzard so much is because a lot of people who have worked on GW have been Blizzard employees.

The game has a story line, but where the game stands out is the PvP area and its concept of guilds. Many players can be part of a guild, and there are many competitions between guilds. Players can choose different professions (Elementalist, Necromancer, Warrior, Ranger, Mesmer or Monk), depending on their professions their role in the battle changes.

The game play is simple and addictive. I havent finished the storyline (I only have 2 hours of my trial period left!!), but I am considering purchasing the trilogy.

All in all, awaiting GW2 and considering making this purchase.

Tagged blizzard, fb, guilds, guildwars, tt, worldofwarcraft

Facebook monetizes

Apr24
2010
Leave a Comment Written by Prasad

facebookcredits Facebook keeps changing its layout, looks, etc ever so slightly and so constantly that most users do not even notice the changes … until it hits them smack on the head. That’s what I like about these FB Apps, revisit the games after 3 months, and the game has also evolved … it has got more items, more plots … somehow it has become more interesting.

That’s why when I started playing Hero World, I couldnt help but notice that instead of having micro transactions through pay-pal or some such payment gateway, the game also had Facebook credits as a currency source. On further digging, I found that Facebook is offering users to buy Facebook Credits. Users can then exchange these credits with different applications.

Instead of carrying out micro transactions within games, now we can carry them through Facebook itself. Good to see a definitive revenue stream other than eyeballs and ads.

Posted in business, social, Technology - Tagged business, ecommerce, facebook, fb, tech, web

Rise of Nations: Barbarian Rally tips

Apr08
2010
9 Comments Written by Prasad

barb_rally_1

If you ever decide to explore the game without the multi-player aspect, then you are bound to check out the Conquer the World campaigns which are a part of the single player campaigns that one can play. The Barbarian Rally is a scenario type which is described as follows -

Barbarian Rally: Take control of a neutral territory in one of the early turns in the campaign and then defend your city against a constant onslaught of barbarians. It’s a defense mission, so increase the defenses around your city with towers and the like. Produce military units to remain close to your city and intercept the invading forces. The invaders increase over the course of the mission, so expect to be nearly surrounded in the mission’s concluding minutes.

I am playing in the Tough mode, so was expecting an early onslaught, the good part about this scenario is the resources that you are given. Be wise to utilize them properly. To reach the classical age, you will need to research 9 technologies, which is a resource hogging strategy. A better idea is to go into defensive mode and be prepared.

This strategy worked for me -

  1. Build towers, the more the merrier
  2. Definitely go for one more city, you will need the gold that you get out of the trade for building archers
  3. Build 2-3 archers per tower and city, garrison them
  4. Next go for a mix of HI and LI
  5. Garrison soldiers to heal them
  6. Keep a watchout for siege weapons and take them out on priority
  7. Build an outpost, not only will it increase the size of your city, but also it will reveal hidden enemies (Contributed by Ameya Mane)
  8. In the end of the game, you will be swamped … take all your villagers and put them on repair mode. Especially the towers and the capital
Tagged ctw, fb, riseofnations, strategy, tips

Gaming as a Learning technology

Mar28
2010
Leave a Comment Written by Prasad

I was watching Jane McGonigal’s TED talk and her logic of gaming being a parallel learning track for this generation’s youth is pretty convincing.

For example, a researcher at CMU through a survey has found that by the age of 21, a youngster has put in almost 10,000 hours of online gaming.

Add to it Malcolm Gladwell’s 10,000 Hour rule of success, and you have a whole generation of teens who are virtuoso’s in gaming.

Compare this to the 10,080 hours of education that you attend in your secondary school (i.e. if you dont miss a single day of school), and you have an alternative track/medium where an individual is deeply engaged. I had earlier blogged about how games can be used to engage people at work. Well, the same holds true for education, and the platform is almost set. Now it’s for game designers to design games like Superstruct and Evoke, so that modern day games (where the world spends 3 billion hours of online playing every week!!) can be harnessed to educate, collaborate and design new-age solutions for the world.

Jane further goes on to say how games can be used to solve world problems – you can watch the rest of her talk here

Related Links -

Slide deck on how gaming can be a learning technology

Tagged education, gladwell, mcgonigal, social, youth

Using games to get better

Mar21
2010
Leave a Comment Written by Prasad

So what do you do when you fall ill or are suffering from an ailment?

I usually go on a leave, sit at home and nurse (or be nursed) myself back to health. It takes some time, but the leave is a welcome break. I bet many of us do small variations of this.

But what about long term ailments? I suck it up, and bear with it throughout the prescribed treatment time. Not anymore, the next time I get a chance (god forbid no!!), I will try Superbetter!! A game proposed by Jane McGonigal. Jane is a game designer, and she has taken several aspects of the popular multiplayer games and turned them into rules for this game … the multiplayer aspect is used because we need peer support when we are down, not feeling well … even heroes need help, why not us :-)

The primary idea is to transform the way we see us, not as someone suffering, but as someone who is a secret superhero … the basic tenets are listed below, but I suggest that you do go through the original post -

Mission #1: Create your SuperBetter secret identity.

Mission #2: Recruit your allies.

Mission #3: Find the bad guys.

Mission #4: Identify your power-ups.

Mission #5: Create your superhero to-do list.

Once you get out of the victim view (that’s #1), then you can make a list of milestones towards a full recovery (that’s the #5). You do not have to do everything on your own, find people who will help you on your way (that’s #2) … also know what things you have to conquer (#3), and the things that make you feel better (#4).

It makes me almost look forward to a time where I will get to try this out :-D

Tagged gamedesign, health, mcgonigal, multiplayer, superbetter
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