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	<title>Comments on: Rise of Nations: Strategy should be civilization specific</title>
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	<link>http://kidakaka.com/blog/2010/01/11/rise-of-nations-strategy-should-be-civilization-specific/</link>
	<description>Random musings which I rather not say out loud :)</description>
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		<title>By: Mskgames</title>
		<link>http://kidakaka.com/blog/2010/01/11/rise-of-nations-strategy-should-be-civilization-specific/comment-page-1/#comment-2511</link>
		<dc:creator>Mskgames</dc:creator>
		<pubDate>Tue, 14 Dec 2010 12:32:00 +0000</pubDate>
		<guid isPermaLink="false">http://kidakaka.com/blog/?p=705#comment-2511</guid>
		<description>Also I forgot to mention airunits are cheaper in american nation. </description>
		<content:encoded><![CDATA[<p>Also I forgot to mention airunits are cheaper in american nation.</p>
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		<title>By: Mskgames</title>
		<link>http://kidakaka.com/blog/2010/01/11/rise-of-nations-strategy-should-be-civilization-specific/comment-page-1/#comment-2510</link>
		<dc:creator>Mskgames</dc:creator>
		<pubDate>Tue, 14 Dec 2010 12:29:00 +0000</pubDate>
		<guid isPermaLink="false">http://kidakaka.com/blog/?p=705#comment-2510</guid>
		<description>I agree russians are very defensive. I believe it is only in initial part of the game only for few ages. After they are no longer relevant. But, I prefer americans. Due to their civilization advantages we can rush through technologies than other nations. Also barrack units create economy. I use strategy to defend until entlightment age until unique units marine infantry come into play. I start conquering near by cities with siege weapons after that.
 Also, we need less villagers for american civilization when compared to other nations since barrack units will also some economy.  After that no army stand before marine infantries with combination of fighters try it out.Be sure to demolish sam installations first in war zone.  They are cheap as well as effective ones. Also they can stand even without a general. I keep on creating every now and then. As soon as free bombers are available I will demolish important enemy building targets. I personally feel that american nation is biased in terms of special abilites.  I have defeated computer many times in hard. But , I havent defeated in hardest though. </description>
		<content:encoded><![CDATA[<p>I agree russians are very defensive. I believe it is only in initial part of the game only for few ages. After they are no longer relevant. But, I prefer americans. Due to their civilization advantages we can rush through technologies than other nations. Also barrack units create economy. I use strategy to defend until entlightment age until unique units marine infantry come into play. I start conquering near by cities with siege weapons after that.<br />
 Also, we need less villagers for american civilization when compared to other nations since barrack units will also some economy.  After that no army stand before marine infantries with combination of fighters try it out.Be sure to demolish sam installations first in war zone.  They are cheap as well as effective ones. Also they can stand even without a general. I keep on creating every now and then. As soon as free bombers are available I will demolish important enemy building targets. I personally feel that american nation is biased in terms of special abilites.  I have defeated computer many times in hard. But , I havent defeated in hardest though.</p>
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		<title>By: Prasad</title>
		<link>http://kidakaka.com/blog/2010/01/11/rise-of-nations-strategy-should-be-civilization-specific/comment-page-1/#comment-2481</link>
		<dc:creator>Prasad</dc:creator>
		<pubDate>Tue, 05 Oct 2010 14:47:00 +0000</pubDate>
		<guid isPermaLink="false">http://kidakaka.com/blog/?p=705#comment-2481</guid>
		<description>Madari1, Don&#039;t know about others but we have taken on Toughest using virtually any civilization. Even slow to start civs like Lakota and Maya :)</description>
		<content:encoded><![CDATA[<p>Madari1, Don&#8217;t know about others but we have taken on Toughest using virtually any civilization. Even slow to start civs like Lakota and Maya <img src='http://kidakaka.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Madari1</title>
		<link>http://kidakaka.com/blog/2010/01/11/rise-of-nations-strategy-should-be-civilization-specific/comment-page-1/#comment-2480</link>
		<dc:creator>Madari1</dc:creator>
		<pubDate>Mon, 04 Oct 2010 20:49:00 +0000</pubDate>
		<guid isPermaLink="false">http://kidakaka.com/blog/?p=705#comment-2480</guid>
		<description>I like Russians. Its the most defensive one with added border push. Once a colosseum, a and a kremlin is built, no one can kill russia. Its safe to take russia , gather enough resources and then go on the offensive. Well, Russian units are not that tough, until that mordern age &quot;katiyusha rocket&quot;-But if we wisely use the units to counter the enemy units, like horse archer against heavy infantry, and cossack against archers and javelineers then may be we can fight a bit. Also carry a lots of supply wagons and 10 seige units at least - order all your units to just defend the seige units and then 10 units soon capture a city and then bring more units to hold it till it assimilates-and once assimilated no one can enter it without getting attrition damage. RUSSIAN BASE WHEN TOWERED AND WELL FORTIFIED WITH 20-30 COSSACKS READY IS UNCONQUERABLE ! A safe base means supplies available always, and we can rebuilt our army quickly.. It works pretty well with MODERATE, even against 2 or 3 moderate computer players.....I&#039;ve not played in HARD or HARDEST ,but I believe Russians are the only way to fight HARD and HARDEST.</description>
		<content:encoded><![CDATA[<p>I like Russians. Its the most defensive one with added border push. Once a colosseum, a and a kremlin is built, no one can kill russia. Its safe to take russia , gather enough resources and then go on the offensive. Well, Russian units are not that tough, until that mordern age &#8220;katiyusha rocket&#8221;-But if we wisely use the units to counter the enemy units, like horse archer against heavy infantry, and cossack against archers and javelineers then may be we can fight a bit. Also carry a lots of supply wagons and 10 seige units at least &#8211; order all your units to just defend the seige units and then 10 units soon capture a city and then bring more units to hold it till it assimilates-and once assimilated no one can enter it without getting attrition damage. RUSSIAN BASE WHEN TOWERED AND WELL FORTIFIED WITH 20-30 COSSACKS READY IS UNCONQUERABLE ! A safe base means supplies available always, and we can rebuilt our army quickly.. It works pretty well with MODERATE, even against 2 or 3 moderate computer players&#8230;..I&#8217;ve not played in HARD or HARDEST ,but I believe Russians are the only way to fight HARD and HARDEST.</p>
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		<title>By: Ameya Mane</title>
		<link>http://kidakaka.com/blog/2010/01/11/rise-of-nations-strategy-should-be-civilization-specific/comment-page-1/#comment-2477</link>
		<dc:creator>Ameya Mane</dc:creator>
		<pubDate>Sun, 03 Oct 2010 11:27:00 +0000</pubDate>
		<guid isPermaLink="false">http://kidakaka.com/blog/?p=705#comment-2477</guid>
		<description>Yeah I agree. 
Else you&#039;ll keep on building seiges even when your turks. lolz. sounds noobish hehehe
Turks: Free 2 seiges / seigeworkshop.</description>
		<content:encoded><![CDATA[<p>Yeah I agree.<br />
Else you&#8217;ll keep on building seiges even when your turks. lolz. sounds noobish hehehe<br />
Turks: Free 2 seiges / seigeworkshop.</p>
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		<title>By: Lilliam Guzik</title>
		<link>http://kidakaka.com/blog/2010/01/11/rise-of-nations-strategy-should-be-civilization-specific/comment-page-1/#comment-1526</link>
		<dc:creator>Lilliam Guzik</dc:creator>
		<pubDate>Tue, 04 May 2010 06:17:11 +0000</pubDate>
		<guid isPermaLink="false">http://kidakaka.com/blog/?p=705#comment-1526</guid>
		<description>Hello, It is nice to stumble upon a good website like this one. Do you care if I used some of the information here, and I&#039;ll leave a link back to you?</description>
		<content:encoded><![CDATA[<p>Hello, It is nice to stumble upon a good website like this one. Do you care if I used some of the information here, and I&#8217;ll leave a link back to you?</p>
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		<title>By: Prasad</title>
		<link>http://kidakaka.com/blog/2010/01/11/rise-of-nations-strategy-should-be-civilization-specific/comment-page-1/#comment-1401</link>
		<dc:creator>Prasad</dc:creator>
		<pubDate>Sun, 28 Feb 2010 01:32:13 +0000</pubDate>
		<guid isPermaLink="false">http://kidakaka.com/blog/?p=705#comment-1401</guid>
		<description>@Dill - I agree, Bantu can be quite powerful given the peacock and Colossus, the fast moving infantry and the ultra-cheap cities. Booming seems to be their natural game, and that&#039;s what I was saying ... try to do this with Aztecs and you will see the difference. Some civvies just need to attack, while with others it is wiser to boom.</description>
		<content:encoded><![CDATA[<p>@Dill &#8211; I agree, Bantu can be quite powerful given the peacock and Colossus, the fast moving infantry and the ultra-cheap cities. Booming seems to be their natural game, and that&#8217;s what I was saying &#8230; try to do this with Aztecs and you will see the difference. Some civvies just need to attack, while with others it is wiser to boom.</p>
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		<title>By: Dill</title>
		<link>http://kidakaka.com/blog/2010/01/11/rise-of-nations-strategy-should-be-civilization-specific/comment-page-1/#comment-1400</link>
		<dc:creator>Dill</dc:creator>
		<pubDate>Sat, 27 Feb 2010 17:22:25 +0000</pubDate>
		<guid isPermaLink="false">http://kidakaka.com/blog/?p=705#comment-1400</guid>
		<description>in my opinion, one of the better civilizations is Bantu. Especially if u can build the Colossus and have the peacock resource. you can get 325 population limit. That means you can comfortably have 100 citizens or more pushing all of the resource caps to the limit and building you a very strong economy.</description>
		<content:encoded><![CDATA[<p>in my opinion, one of the better civilizations is Bantu. Especially if u can build the Colossus and have the peacock resource. you can get 325 population limit. That means you can comfortably have 100 citizens or more pushing all of the resource caps to the limit and building you a very strong economy.</p>
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		<title>By: Rise of Nations: Egyptians are wondrous at Who? Me??</title>
		<link>http://kidakaka.com/blog/2010/01/11/rise-of-nations-strategy-should-be-civilization-specific/comment-page-1/#comment-1235</link>
		<dc:creator>Rise of Nations: Egyptians are wondrous at Who? Me??</dc:creator>
		<pubDate>Sun, 24 Jan 2010 13:38:27 +0000</pubDate>
		<guid isPermaLink="false">http://kidakaka.com/blog/?p=705#comment-1235</guid>
		<description>[...] my earlier post, I had said that strategies in game have to be civilization specific. This is the first of that series. Today I was playing 1 v 3 Tough on British Isles, being [...]</description>
		<content:encoded><![CDATA[<p>[...] my earlier post, I had said that strategies in game have to be civilization specific. This is the first of that series. Today I was playing 1 v 3 Tough on British Isles, being [...]</p>
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		<title>By: Prasad</title>
		<link>http://kidakaka.com/blog/2010/01/11/rise-of-nations-strategy-should-be-civilization-specific/comment-page-1/#comment-1227</link>
		<dc:creator>Prasad</dc:creator>
		<pubDate>Sat, 23 Jan 2010 15:21:09 +0000</pubDate>
		<guid isPermaLink="false">http://kidakaka.com/blog/?p=705#comment-1227</guid>
		<description>@Ameya - Think back and tell me, you were Chinese that&#039;s why you could super boom better. Had you been Mongols or Aztecs, then you could not have super boomed :-)</description>
		<content:encoded><![CDATA[<p>@Ameya &#8211; Think back and tell me, you were Chinese that&#8217;s why you could super boom better. Had you been Mongols or Aztecs, then you could not have super boomed <img src='http://kidakaka.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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