World of Warcraft: A foray

Five years after the launch of this very successful game, and 11 million players later, I decided to give this game a whirl. This would be my first experience with a full fledged massively multiplayer online role playing game (MMORPG). The decision to give this game a try was influenced by two factors, one was an article about a book I had read recently. The other was the fact that Blizzard was giving away free 10 day trial packages of WoW. You sign-up and you get an account trial for 10 days, simple.

Give an Indian a free deal, and you can be rest assured he will try. So without any further thoughts, I registered for my account, and got my 10 days worth of WoW – wheee!!

World of Downloadcraft

To begin with, the installer file is around an MB or so. I was happy, so I started the installation on Saturday. To my horror, the installer was just the start, the actual installation files were a mammoth 4.6 GB! This is just the Burning Crusade, and no add-ons. With a stripling connection speed of 256kbps, I downloaded the files over two days (my poor laptop was on for 2 days at a stretch). Now, the game installed and I eagerly clicked the shortcut, some animations followed (breathtaking yes, anxious yes, appreciating the animations – no!!). A moment in the game, the application informs me that it has to be patched before I can log onto any realm (a realm is a server where other players would also be playing). Fine, another 1.2 gigs to be downloaded … phew!! On the third day, everything was downloaded, installed, patched and updated. I was cursing WoW and Blizzard, such a bad experience to start with.

Totally Worth it

After all that bitching, I created my first character … a male night-elf fighter. There is a tutorial, and small quests where you learn running around doing small chores and killing weak animals. The entire application acts as one helluva thick client, with only minimal co-ordinates data being exchanged with the server. The loot is just about interesting to keep you hooked, and the quests keep on changing. The key is to take out as many quests as possible for good loot and faster experience gains.

All in all, the game is still running in my head. In some fights I fought alongside other new players, and we got to understand the pros and cons of each character. I immediately shifted to a female human mage – which suits my style more. Aim, fire, cold … the game is a completely different world, with two professions to learn, you can make your own weapons, or you can make food for others, or be a professional healer. The options are many.

I have been hooked onto this game for 4 days now and my laptop cringes whenever I run it in its full glory. I have lost some sleep when battling the minions, but I am loving every minute of it. Ill give the upgraded account a shot … but only after getting a proper gaming station :-)

Rise of Nations: Egyptians are wondrous

In my earlier post, I had said that strategies in game have to be civilization specific. This is the first of that series. Today I was playing 1 v 3 Tough on British Isles, being Egyptians, I decided to go on the front foot from the word go, and while I was battling on the opponent’s islands, I was building wonders and booming steadily on mine. The key to Egyptians dominating is based on exactly this point, wonders. To illustrate this point and to take screenshots, I ran one more game this time 1 v 1 Tough on a random map.

Egyptians have multiple benefits which can be used right from the start. One of the foremost is the 7 farms per city benefit. Not only do the farms generate food, but also they generate a small trickle of gold. So right at the start of the game, aim for 150 food and 150 gold (this is the time when everyone goes for Sci 2). As an Egyptian, you can start building the Hanging Gardens (+50 Knowledge). By the time you are finished building this, you would be aging to Classical age. Now, the HG comes in handy, with generating an extra +50 knowledge, you can age faster, gather more knowledge.

Having an early access to all wonders one age before they are available to you means that you get to pick and choose the best of them. In the image below, I have built Versailles and Statue of Liberty by the Enlightenment age.

wonders_egypt2

In a standard game, a tough computer opponent would have attacked you at least once, and would have started on some wonders to compete against your wonder streak. That also means if you get the Terracotta Army and gather free Light Infantry (LI), then you have resources, wonders and an army, whereas your opponent has only 2 of those 3.

In this game, I built some 8 wonders (Hanging Gardens, Colossus, Terracotta Army, Versailles, Statue of Liberty, Red Fort, Forbidden City and Taj Mahal), and all of them before they were accessible to the other opponent. I won this game through a simple wonder victory.

The Egyptians are a flexible lot, as long as you actively target specific wonders, you can be very lethal. Some of the best games I have played as a strong economy and an unbeatable army have been as Egyptians. The right strategy for this civilization is to do a delayed rush (aim for during the 3rd age). By this age, you will have a trickle of LI’s from the Terracotta Army, 4-5 HI, 2 siege weapons and some Egyptian cavalry (camels) and you are set. Go for the nearest city, with the spoils you boom. With the booming resources, build wonders. Rinse repeat.

Social Entrepreneurs

imageWhen it comes to work, ours is a curious lot. Always willing to check new things (as long as it takes us away from our work ;-)).

So it was no surprise when on our way to lunch we noticed a simple sign at a hall … it said “Youth Venture Workshops”. Since we are in the career space and passionate about entrepreneurship, off we went. The workshop was having their lunch break and we took that opportunity to talk to some of the organizers. Their idea was simple, they talk to individuals who have a burning desire to change something in the society, and help them achieve it through guidance, team building, and funding. They identify potential social entrepreneurs who have the drive to change the society and help them.

The organizers were kind enough to invite us to stick around and watch some of their sessions. The teaming sessions were simple, and involved a lot of play … just the right thing needed to build a team of young and energetic people.

The workshop turned out to be a subscription based program, for which one has to enroll in the month of June. So we gathered took information about their site and went back to work. After coming home, I decided to check up on their site, and read about the youth venture. Turns out that Ashoka Partnership is one of the largest association of social entrepreneurs!!

At the program, we talked to some of the participants who were volunteering, and it was a good experience to see people take charge of the desire to change something in society and act upon it. The next time you blame society for something, remember it can be fixed :-)

Job is War!!

At a friend’s wedding, I heard about this new approach to one’s job. The man was talking that his employee’s are peace time soldiers, “eh?!?” I went. The idea is that many employees approach their job in a fashion like peace time soldiers … they assemble in formations, they do their drills, they salute to their seniors and when no one is looking, they relax and goof around. Having done this myself, I could not disagree … so what does one do to get out of this rut? The answer is simple … go to war!!

During war, soldiers are willing to give their lives (in this case their jobs) for a particular purpose. Employees should identify the purpose for which they will strive hard and achieve or else give their jobs. That gives them the true drive at work, an achievable goal and also a reality check. If an employee cannot come up with any such purpose, then you can be rest assured that he/she is already looking out for different opportunities and is not really pulling his/her weight around.

I tried this tactic with myself at my office, with wonderful results. Not only am I making goals clearer for myself, but also I am sending out a message to everyone else whom I am working with as to what drives me and what is my top priority.

So what are you willing to die for?

Purpose needs to be actionable!

A friend’s cousin approached me recently. He wanted to enter the gaming industry and was essentially clueless as to what to do next. Since this career stream was startlingly similar to what I had started out with (this was at the age of 10 for me though), I decided to make his quest my personal crusade. Where I had taken up games as a form of entertainment, I decided to take up his case.

So I asked him as to what had he done to get closer to his purpose. Other than playing different games, he had done absolutely nothing. He was starting from scratch, towards a journey less travelled. Imagine sailing in an uncharted sea (non-mainstream career), without a look-out tower (lack of visibility) and without the sails (lack of skill-sets) to drive you ahead. Tough journey right? I pointed him in the right direction and gave him some actionables that would get him started on his path. I also asked him to build the right set of capacities before makes the jump to gaming as a career. There is a vast difference between playing a game and making one, between having an interest and pursuing one, between having a purpose and acting on it.

I ask myself and you, that is mere purpose without action enough then? I might have lofty ambitions and a strong purpose driving me … but am I acting on that purpose?